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In addition to my 2D Character Design, Illustration, and Visual Storytelling work, I’ve worked with a number of Animation and Game studios over the years as a 3D Modeler and Generalist.

Currently, I’m developing a 3D Animated series pilot called Stormfellers, which calls on all the 3D skills I’ve developed.

I currently use zBrush and Blender, with previous experience in Maya and Lightwave, as well as 3D Coat for texturing. My experience with 3D Printing (both in Resin and PLA) has been enormously helpful with developing forms and the physicality of 3D Sculpts.


I worked along with a concept art team and another 3D Generalist to create 75-80% of the 3D Assets in this low-poly educational game for Fablevision, including UV and texture work, along with early shader development.
The assets were made to be lightweight enough to be run on older versions of iPad/iOS, for the target audience of children living in remote Native communities in Alaska.

Additional Low Poly Mobile Game Asset- Concepted, Modeled, UV’d, Textured, and Animated.